!!! sHk GolaithCannon - Installationsanleitung enthalten. !!!
Inkl. Redirect Dateien - für Server Admins!.
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sHkGolaithCannon weapon mutator for UT2004 version 1.0
by sHk|+evergreen
http:www.shokazulu.com
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INSTALLATION:
Add the sHkGolaithCannon.u, sHkGolaithCannon.int, sHkGolaithCannon.ucl, sHkGolaithCannon.ini to your SYSTEM folder.
Add sHkGolaithCannonTex.utx to your Textures folder.
SERVER ADMINS:
add this line into your ut2004.ini, in the [Engine.GameEngine] section:
Serverpackages=sHkGolaithCannon
Use the redirect/*.uz2 files for your redirect.
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Configurable Properties in the sHkGolaithCannon.ini
WeaponClassName= this is the name of the weapon you want to replace - see Known Bugs
**These three should be the same numeric value**
MaxAmmo= the max ammo you want (obsolete there are no ammo pickups anymore)
InitialAmmo= the amount of ammo to start with (also the max since there are no ammo pickups)
clientMAxAmmo= the max ammo you want (obsolete there are no ammo pickups anymore)
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Known Bugs:
This mute was designed to replace the Redeemer/Super Weapons. If you use it to replace
a "normal" weapon like the Flak Cannon, or Bio Rifle, those weapons ammo pickups will remain
on the map. I'll work on this for v2.
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Credits:
-=Musc@t=- website: muscat.solgamers.com | Replication code from Zencoder 1.9
Spoon / supun spoonware.org | Replication code from SA sniper
I think I found code that workes ?!?!?! hehe... wow.. i'm a dumbass....
Atari forums
sHoKaZuLu
The sHk Clan
The {WW} Clan
Mountain Dew :)
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