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Meat Hunk - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com)
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1. Installation
Here is a root structure displaying where each file should go.
.. UT2004 folder
--- System
MeatHunk.u
MeatHunk.ucl
MeatHunk.ini
Meat Hunk.txt
Run UT2004, and from the Mutators list select Meat Hunk and select a map to play on. You can also open the config window and change the gib settings.
2. What does it do?
Meat Hunk lets you configure how many different gibbed body parts fly around when you gib an enemy. For example, you could have 4 heads, 20 legs and 10 arms fly around when someone is gibbed. Alternatively you could set them all to 100 and watch your PC crash... ;-)
It's just a little fun mutator that was knocked up in the space of 5 minutes. You can change the amount of calves, forearms, heads, torsos and upper arms that fly around.
3. Who made this? How can I contact them?
Parser made this small mutator, and you can grab and seize information out of him at http://fraghouse.beyondunreal.com
Enjoy!
UNREAL TOURNAMENT 2004(c)Epic Megagames, Inc. All Rights Reserved.
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