class FemaleAssaultSoldier extends PlayerRecordClass;
defaultproperties
{
	Species=class'XGame.SPECIES_Human'
	MeshName="FemaleSoldier.FemaleSoldierAssault"
	BodySkinName="FemaleSoldier.AssaultBody"
	FaceSkinName="FemaleSoldier.Legs"
	Portrait=Material'FemaleSoldier.FemaleAssaultPortrait'
	TextName="XPlayers.Default"
	Sex="Female"
	Menu="SP"
}
