class SpecAlphaLightCell extends PlayerRecordClass;
defaultproperties
{
	Species=class'SPECIES_SpecAlpha.SpecAlpha'
	MeshName="SpecAlphaAnim.SpecAlpha"
	BodySkinName="SpecAlphatexture.SpecAlphaBodyLightCell"
	FaceSkinName="SpecAlphatexture.SpecAlphaHeadCellshade"
	Portrait=Material'SpecAlphatexture.Potcellputih'
	TextName="SpecAlphatext.SpecAlphaLightkCell"
	Sex="Female"
	Menu="SP"
}
