class Femmefatale extends PlayerRecordClass;
defaultproperties
{
	Species=class'XGame.SPECIES_Egypt'
	MeshName="HumanFemaleA.EgyptFemaleA"
	BodySkinName="FemmeFatale.FemmefataleBody"
	FaceSkinName="FemmeFatale.FemmefataleHead"
	Portrait=Material'FemmeFatale.FemmefatalePortrait'
	TextName="XPlayers.Default"
	Sex="Female"
	Menu="SP"
}
