class Lauren2 extends PlayerRecordClass;
defaultproperties
{
	Species=class'XGame.SPECIES_Merc'
	MeshName="HumanFemaleA.MercFemaleC"
	BodySkinName="Lauren2.Lauren2Body"
	FaceSkinName="Lauren2.Lauren2Head"
	Portrait=Material'Lauren2.Lauren2Portrait'
	TextName="XPlayers.Lauren2"
	Sex="Female"
	Menu="SP"
}
