class Beatrice extends PlayerRecordClass;
defaultproperties
{
	Species=class'XGame.SPECIES_Merc'
	MeshName="Beatrice.Beatrice_Female"
	BodySkinName="BeatriceSkins.Beatrice.BeatriceSkin"
	FaceSkinName="BeatriceSkins.Beatrice.Pulseline"
	Portrait=Material'BeatriceSkins.Beatrice.BeatricePortrait'
	TextName="XPlayers.Default"
	Sex="Female"
	Menu="SP"
}
