class Beatrice extends PlayerRecordClass; 

defaultproperties 
{ 
	Species=class'xGame.SPECIES_Merc' 
	MeshName="Beatrice.Beatrice_Female" 
	BodySkinName="BeatriceSkins.Beatrice.BeatriceSkin" 
	FaceSkinName="BeatriceSkins.Beatrice.Pulseline" 
	Portrait=Material'BeatriceSkins.Beatrice.BeatricePortrait' 
	TextName="BeaticePlayers.BBeatrice" 
	Sex="Female" 
	Menu="SP"  
} 
