class IKBRUCE extends PlayerRecordClass; 

defaultproperties 
{ 
	Species=class'xGame.SPECIES_Merc' 
	MeshName="IK_SOLDBV2.IKSOLBFINAL_2" 
	BodySkinName="NewIKBRUCE.NewIKBRUCEBody" 
	FaceSkinName="NewIKBRUCE.NewIKBRUCEHead" 
	Portrait=Material'NewIKBRUCE.NewIKBRUCEPortrait' 
	TextName="XPlayers.MercMaleAB" 
	Sex="Male" 
	Menu="DUP"  
} 
