

DM-Eroeh  

By Wehtam (www.wehtam.co.uk)




About the Map:

This map was designed with the Invasion gametype in mind, I wanted to make a large scale environment that would provide enough space to evade the many waves of attacking monsters.  The map is however, playable in Deathmatch and Team Deathmatch Games.

The map includes custom textures, sounds, music and static meshes.




Story:

The city was once a grand and popular place, that is before the sleeper awoke.  The Volcano looms over the remaining structures, casting an infectious shadow over the crumbling remains.  listen to the city as it begs for mercy, now you will beg too.  




Installation:

Place all the files in the zip file in there corresponding UT2004 folder.  For example, take the files from within the "Maps" folder (in the zip file) and place them in your Ut2004/Maps folder.  Do this for the Music, Sounds and StaticMesh folders. 


Special Thanks:

I would like to thank the Ghostboard team ( www.ghostboard.de.vu ) for helping me test my map, in particular .:GBC:.Mostly.  Thank you for putting so much time and effort into my map.
