class Karnak extends PlayerRecordClass;

defaultproperties
{
	Species=class'XGame.SPECIES_Merc'
	MeshName="Dios_Horus.DiosHorus_B"
	BodySkinName="GodHorusTx.SG_Torzo"
	FaceSkinName="GodHorusTx.SG_Body GodHorusTx.SG_Firsthead"
	Portrait=Material'GodHorusTx.SG_Portait'
	TextName="Karnak"
	Sex="Male"
	Menu="SP"
}
