class NewIKBRUCE extends PlayerRecordClass;

defaultproperties
{
	Species=class'XGame.SPECIES_Merc'
	MeshName="IK_SOLDBV2.IKSOLBFINAL_2"
	BodySkinName="NewIKBRUCE.NewIKBRUCEBody"
	FaceSkinName="NewIKBRUCE.NewIKBRUCEHead"
	Portrait=Material'NewIKBRUCE.NewIKBRUCEPortrait'
	TextName="NewIKBRUCE"
	Sex="Male"
	Menu="SP"
}
