class NewIKBSTING extends PlayerRecordClass;

defaultproperties
{
	Species=class'XGame.SPECIES_Merc'
	MeshName="IK_SOLDBV2.IKSOLBFINAL_2"
	BodySkinName="NewIKBSTING.NewIKBSTINGBody"
	FaceSkinName="NewIKBSTING.NewIKBSTINGHead"
	Portrait=Material'NewIKBSTING.NewIKBSTINGPortrait'
	TextName="NewIKBSTING"
	Sex="Male"
	Menu="SP"
}
